Patch a11.7 – Change Log
Fri Mar 06 2020 (Updated: Mon Dec 14 2020) - 5 min read
Game rules
- Max station scan radius set to 29 (waves @ Zerg).
- Game length set to 10 weeks (70 days).
- Membership lockdown set to 21 days before game ends (3 weeks, beginning of week 7).
- Alliance size set to 15 memebers.
- Beginner protection set to 7 days, up from 5.
Outposts
- Fixed a reference to coalitions in the Stargate text.
Buildings
- The Seat reworked. It now reads:
- Produces credits for your empire.
- Increases the station’s fleet operating limit by 1 per level for levels 11 through 20.
- Labor production removed (at least for the time being).
- Solheim Institute name corrected.
- “the” added to Nightcorps.
- “Increases” on Barricades.
- “outpost” on The Workshead, Bespoke Outbuildings and Arbeiter Plaza.
Cards
- Ataka Contingent removed from the game.
- Overtime removed from the game.
- Mumei Nakamura no longer increases fleet operating limit.
- Fixed the text description for Director of Colonization.
- New Prime legendary fleet cards that are uncraftable and given out via NPC tasks.
- Laser Cannon Prime
- Adds [ 50 | 250 | 1250 ] [ firepower to light | heavy | capital ] ships in the fleet.
- Graphene Armor Prime
- Adds [ 125 | 625 | 3125 ] hit points to [ light | heavy | capital ] ships in the fleet.
- Target Computer Prime
- Increases the firepower and hit points of the fleet by 20%.
- Laser Cannon Prime
- New station module cards that are given out via NPC tasks.
- Trade Route
- Increases the credit generation of your empire by 1 per hour.
- Earned when you completely wipe all defenders from the Legion Vanguard, Combine Production Plant, XAOC Slave Camp, MPL Mining Hub and XAOC Fireside NPC stations for the first time.
- Has art.
- Tianchao Stealth Generator
- Fleets departing on scan movements from this station gain 400 stealth.
- Earned when you completely wipe all defenders from the Tianchao Hideout NPC station for the first time.
- Has art.
- Fame
- Increases the commander’s XP per hour by 5%.
- Earned when you completely wipe all defenders from the Atlas Central NPC station for the first time.
- Stolen MPL Tech
- Increasese the metal, gas and crystal output of all your stations by 3%.
- Earned when you completely wipe all defenders from the MPL Production Hub NPC station for the first time.
- Has art.
- Fervor
- Increasese the labor output of all your stations by 2%.
- Earned when you completely wipe all defenders from the Legion Military Base NPC station for the first time.
- Stolen Atlas Tech
- Increases the scan strength of the station by 200.
- Earned when you completely wipe all defenders from the Atlas Complex NPC station for the first time.
- Has art.
- Interstellar Logistic Secrets
- Adds 50 freighters to your empire.
- Earned when you completely wipe all defenders from the Ancient Combine Installation NPC station for the first time.
- Unification
- Increasese the labor output of all your stations by 5%.
- Earned when you completely wipe all defenders from the Tianchao Court NPC station for the first time.
- Has art.
- Trade Route
- Utility cards that increase a fleet’s tactical firepower reworked to give a bonus to FP and HP regardless of tactical superiority.
- SimuLink now gives 4% firepower and hit points.
- Fleet Synchronizer now gives 8% firepower and hit points.
- Auto-Aim System now gives 12% firepower and hit points.
- Target Computer now gives 16% firepower and hit points.
- 102 cards become 100 cards.
- Metal Depot now gives 100 metal per hour, down from 102.
- Gas Silo now gives 100 gas per hour, down from 102.
- Crystal Vault now gives 100 crystal per hour, down from 102.
- Probe Duration I renamed to Basic Battery Pack.
- Probe Duration II renamed to MPL Probe Battery.
- Probe Duration III renamed to Probe Accumulator.
- Probe Duration IV renamed to Deuterium Power Cells.
Tasks
- Achievements can now be triggered by defeating specific types of Npcs.
- All tasks now have descriptions.
- Replaced “Traders” with “Brokers” in some task names.
- Task category 5 (Legacy) renamed to NPCs.
- Removed old NPC tasks.
- Defeat a Level 1 NPC Station.
- Defeat a Level 2 NPC Station.
- Defeat a Level 3 NPC Station.
- Defeat a Level 4 NPC Station.
- Created new NPC tasks.
- Defeat the Marauder Camp NPC
- Rewards: Waste Processing
- Defeat the Marauder Outpost NPC
- Rewards: Sleep Containers
- Defeat the Marauder Settlement NPC
- Rewards: Waste Processing
- Defeat the Legion Vanguard Station NPC
- Rewards: Trade Route
- Defeat the Combine Production Plant NPC
- Rewards: Trade Route
- Defeat the Marauder Home NPC
- Rewards: Sleep Containers
- Defeat the Tianchao Hideout NPC
- Rewards: Tianchao Stealth Generator
- Defeat the XAOC Slave Camp NPC
- Rewards: Trade Route
- Defeat the MPL Mining Hub NPC
- Rewards: Trade Route
- Defeat the XAOC Fireside NPC
- Rewards: Trade Route
- Defeat the Atlas Central NPC
- Rewards: Fame
- Defeat the MPL Production Plant NPC
- Rewards: Stolen MPL Tech
- Defeat the Legion Military Base NPC
- Rewards: Fervor
- Defeat the Atlas Complex NPC
- Rewards: Stolen Atlas Tech
- Defeat the Combine Installation NPC
- Rewards: Interstellar Logistic Secrets
- Defeat the Tianchao Court NPC
- Rewards: Unification
- Prime Conqueror
- Rewards: One of each of the prime fleet cards.
- Defeat the Marauder Camp NPC
NPCs
- Shuffled NPC names about and created new ones.
- Set the tooltip title and body for each new NPC, please review.
- NPC tooltips reworked.
Map
- Map pins can now be viewed from any zoom level.
- Map pins can now be toggled on/off for each view mode.
- Recent battle and destroyed station icons should now be displayed again.
- Up to 100 top recent battles can be displayed now instead of just 10.
- Resource icons in resource view mode follow camera
- Grand Terrestrial Planets now linked to dyson; artifacts now in the center
- New sector: Descent.
- The first segment of each “arm” is in this sector; it holds additional artifacts that are less valuable than the center artifacts
- (we don’t know what the points will be just yet)
- Gas planets should no longer appear in clusters in the starting zones
- Black Hole sector is locked until day 36 (start of week 6)
- Black Hole sector speed penalty set to -.75
- All starting sectors now have the zero cargo raiding penalty against players
- Added “space debris” to the PvE NPCs.
- (these do not have assets in this patch)
- the Outer PvE and Inner PvE areas each have 3 levels of PvE NPC
- NPCs in these PvE zones are next to one artifact per level of the NPC
- (visual differentiation of the NPCs so spying isn’t required to tell them apart)
User Interface
- Overhauled Politics Overview panel, it now shows:
- The current rankings of the alliances for the 3 victory conditions.
- Domination
- Dyson
- Territorial
- A game progress bar showing the time remaining until pivotal server events such as:
- Omega Sector Opening
- Alliance Lockdown
- The current rankings of the alliances for the 3 victory conditions.
- Influence in rankings panel should now update properly.
- Station list no longer blocking map.
- Closing and opening private chat loads older messages.
- Alliance pins show alliance tags.
- Less spacing in map pin tooltip.
- Alliance notifications are clickable again.
- Combat reports should now display the correct Gas value.
- Abbreviated numbers that are in the millions so they don’t break text labels.
- Added font support for a few more special characters.
- New explanatory text for Daily Challenges in their UI.
Store
- Remove Featured, Weekly bundles and supply panels.
- New order route when opening store, based on what’s already bought.
- New Starter pack and Booster offers.
- Game based offers and new types of rewards.
- Waste Processing and Sleep Containers removed from the store.
Bugfixes
- Server Card offers now show up client.
- Creating an alliance should no longer require a relog.
- Fleets leaving a destroyed station should now update correctly upon landing at their new destination.
- Fixed an issue where many of the keyboard shortcuts would not work.
Performance
- Improvements to client initialization sequence.
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