With Open Beta just mere days away we have a special treat for everyone: a lovely behind the scenes video giving a rare glimpse into the often times hectic but always fun office space here in Reykjavik! Hear Kyle (SC Omniblivion), Stefán (SC Grettir) and Arelius (SC Snoogms) speak about the new victory conditions and
We have a special announcement! With over 180,000 registered commanders in our community and a grand total of 77,000 days or 211 years of game time during its Alpha. You’ve been helping us every step of the way and we are proud to announce that Starborne will be heading into Open Beta on April 2nd
UPDATE: The Tournament Server is live! Greetings, Commanders! The Starborne Alpha Tournament Server launches on December 1st, 2019. With just over one month to go, we wanted to share an update about the Tournament Server and highlight some of the changes to come. Wait- changes? Isn’t this supposed to be an Alpha 9 Tournament? The
Hey friends, couple of things: As you may have noticed the server has filled up to its capacity Inactive players are being culled every hour, so there is still a chance to join the game There is a new server coming next week! Thank you for your enthusiasm. Your response has been incredibly rewarding and
REQUESTING DATA – Removed timeout while requesting data. – Server operations relating to logins have been given new kicks and now run much faster. – Requesting data steps are now displayed. – Optimization for the GetStations call resulting in much faster data retrieval for stations. – Optimization for the GetEmpires call resulting in much faster
GAMEPLAY -NPC respawn timers are now the same for all NPCs. Defenders will reappear between 24 and 48 hours after being completely wiped. -Added descriptions to the Isotope cards and the Warhead Specialist card how players obtain these cards. -Stargate’s max radius is now 4 hexes, letting the Traffic Control Tower card work as intended.