Starborne: Frontiers - Patch 3.10
Features
- The new unit Graphite, a legendary MPL supporter has been added, and can be previewed in the Index.
- Support for resuming Multibattle combats after disconnects has been added.
- Large number display now shows up to 2 decimal places for M(illion)/B(illion)/T(rillion) ranges.
Balance Changes
- The Overclock buff has had the stat negatives removed.
- Combat round limits have been updated.
PvP modes (arena, duel) remain at 30 rounds max.
PvE modes (alliance boss, default) are now set to 100 rounds max. - Curator balance pass
- Stats
HP -15,73017,797 base
SEC -2440 base - Active
This Unit deals140%60% damage to all enemies and inflicts Attack Down III and Crit Power Down III for 2 turns. - Charge
This Unit deals205%125% damage to all enemies and inflicts Out. Damage Down III and Crit Rate Down III for 2 turns. - Passive R0
This Unit has 20% Shield Penetration.
When an enemy uses their charged skill, this unitdeals 60% damage topurges 1 buff from that enemy. - Passive R2
This Unit has 20% Shield Penetration.
When an enemy uses their charged skill, this unitdeals 90% damage topurges 1 buff from that enemy and inflicts Block Buff for 1 turn. - Passive R4
+60 Hacking and +8% Speed.
This Unit has 20% Shield Penetration.
When an enemy uses their charged skill, this unitdeals 90% damage topurges 2 buffs from that enemy and inflicts Block Buff for 2 turns.
- Stats
UI, Visual & Audio Changes
- The Homebase screen has received a substantial visual overhaul.
Bug Fixes
- Fixed an issue when trying to resume combat after getting disconnected between combat waves.
- Fixed an issue with some Void Breach modifiers showing the incorrect implant name.
- Android and iOS users are now able to receive the emails with rewards when joining the newsletter.
- Fixed an issue where selecting Void Breach in the gamemode selection screen positioned the camera on the Abyss instead.
Related Posts
Battle Pass - Zeolite
FrontiersMon, Apr 27, 2026The Battle Pass for May will feature Zeolite as the legendary reward unit.
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