Starborne: Frontiers - Patch 3.23
Patch notes are pre-released, up to several days ahead of the patch release.
Features
- Chapter 1 in the Normal Campaign has been overhauled.
Balance Changes
- Reflect has received a mechanical update.
Reflect damage is now calculated based on base skill damage before any defense mitigation. The resulting damage is then reflected back to the original attacking unit and mitigated by their own defense. Base skill damage is considered to be the raw Skill percentage x ATK (or DEFENSE, HP, or other scaling). - Nosorog passive reflect down from
40%-> 16% - Reflect set down from
10% per 2 pieces-> 7% per 2 pieces - Reflect 1/2/3 buff down from
20/40/60%-> 10/20/30% - Kreyla Ganzorig (Abyss boss)
Reflect 3-> Reflect 2 - Descriptions for units and equipment affected by reflect changes have been updated.
Bug Fixes
- Fixed an issue where a turn order unit kept showing as fully charged when another unit removed its charges.
- Fixed charged skills not being shown when a unit is only targeting itself.
- Fixed an issue with the Lifeline implant trigger preventing passive skill triggers from going off due to mismatched damage attribution.
- Fixed an issue that allowed players to start Background Battles multiple times, replacing each other, under certain conditions.
- Fixed a regression issue where a unit reacting to multiple dot effects played its vfx multiple times.
- Fixed an issue preventing the log out button in settings from working on PC.
- Fixed the missing Void Breaches filter in the Battle log.
- Fixed an overlap issue on the offer label of the Battle Pass on 16:9 aspect ratio.
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