Alliance boss HP was increased significantly on all difficulties.
The damage required to obtain loot was increased accordingly.
Asphyxiator - Targeting changed to skip to better utilize his adjacency targeting. Added Defense down 3 for 1 turn on Basic Active.
Added Incoming Damage Up 3 for 1 turn on Charged Active. Note: Those 2 debuffs not overlapping is intentional.
Crocus - Added Corrosion 2 for 2 turns to Basic Active.
Curator - Increased duration of Attack Down 3 on Basic Active to 2 turns. Charged Active reworked and now applies Outgoing Damage Down 2 for 2 turns. Passive Refit changed to provide Security Down 2 when ships use their charged skill.
Hayyan - Repair now based on own HP.
Hacking Up 3 lowered to Hacking Up 2.
Charged Active will now Fill Charge by 1 instead of 2.
Hermes - Charged Active now checks for Cheat Death application first and repairs afterwards.
Meiying - Passive Refit now provides a permanent, removable Stealth at the beginning of combat.
Zeolite - Added Defense down 3 for 2 turns to Basic Active. EMP Charged now also increased critical damage taken by 30%.
Zosimos - Repair Down 3 reduced to Repair Down 2 on Basic Active but now also applies Incoming Damage Up 2.
Added Special offers for player levels 40, 50, 60.
Added Special offer follow-up after Starter Armada.
Added Special offer for discounted Legendary Refit.
Added Special offer for discounted Epic Refit.
Added Epic Skillups to Platinum Market.
UI & Visual Changes
Updated Homebase UI
Updated Battle Pass UI
Hamburger Menu in Homebase is now easier to interact with
New Header design imeplemented
Improved navigation and provided more Store shortcuts from Header
Updated all buttons that spend currency
Fixed an issue with the Leech and Reflect set not animating their functionalities in combat.
Fixed an issue that was causing weekly and monthly offers to sometimes reset.
Fixed an issue that caused the Equipment Filter always reset when opening the filter.
Fixed an issue that caused the combat Info button to sometimes not work.
Fixed an issue that allowed the selling of equipment during the tutorial.
Fixed an issue with the store payment panel being triggered multiple times after single tap on buy button on special offers.
Sold items are now removed from the post-combat summary.