Starborne: Frontiers - Patch 2.2 - Updates and Improvements<!-- --> | Starborne
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Starborne: Frontiers - Patch 2.2 - Updates and Improvements

Mon Dec 09 2024 - 1 min read

FrontiersUpdate

Bug Fixes

  • Dispatch Reward Track: Resolved an issue where the dispatch reward track disappeared for some users.
  • Crafted Items: Fixed a problem where Sensors, Software, and Thrusters crafted with a substat booster could incorrectly gain Flat Attack, Hull Points, or Defense as their main stat.
  • Ability Origins: Corrected instances of incorrect ability origins on ships.
  • Targeting Visuals: Fixed a bug that caused some ability projectiles to miss their targets (visual only).
  • Combat Rewards: Addressed an issue where rewards after combat were visible before their animations were triggered.

New Mechanics & Features

Alliance Management Enhancements:

  • Inactive Alliance Leaders are now automatically demoted to Members after 14 days of inactivity.
  • Auto-Kick Option: If enabled, inactive Members (excluding admins or leaders) are automatically removed from the alliance after 7 days of inactivity.

Dispatch Quality of Life Updates:

  • Added a confirmation dialog when dispatching units.
  • Tray no longer resets its position after a unit selection.
  • Added unit filters to the dispatch interface for easier sorting.
  • Bonus rewards you didn’t receive are no longer displayed in the mission recap.

Unit Management:

  • Improved duplicate unit filtering with options to hide all unleveled, unequipped, and unlocked units.

Balance Changes

  • MPL Fortitude: Fixed HP calculation discrepancies.
  • Fixed an issue where Duster could not be defeated in the Abyss.
  • Lifeline Implant: Corrected shield calculation issues to ensure accurate values.
  • Everliving Faction Ops boss scenarios were adjusted.
  • Wusheng Basic and Charged skill damage multipliers were adjusted.

UI & Graphics

Visual Upgrades:

  • New ship models for Yazid and Hermes.
  • Optimized the UI and camera systems for improved performance.
  • Reduced the brightness of full-screen flashes during certain unit attacks.

New Indicators & Adjustments:

  • Star requirements now displayed in Faction Ops placements.
  • Rare unit pulls in ten draws now have a glow effect to enhance visibility.

This patch addresses critical issues, enhances user experience, and introduces meaningful quality-of-life improvements for a more seamless and engaging gameplay experience. We appreciate your continued feedback and support.

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