Starborne: Frontiers - Patch 1.0.2
Features
- Tutorial dialog animations are now skippable by tapping on the screen.
- Skill icons are no longer locked during combat when the tutorial is active.
- Equipment loot in the combat outcome screen is no longer uninteractable during the tutorial.
- Shelter is now placed automatically in the campaign stage 2-3.
UI, Visual & Audio Changes
- The 3D animation for 10x Recruitment now uses the colors of the highest rarity among units recruited.
- Target pattern opacity and saturation have been increased for readability.
- Reduced the brightness of the Fenri combat background in order to improve foreground readability.
- Adjusted the size of campaign boss units to be less gigantic.
- The following characters have received spine animations:
- Butcher
- Crucalis
- Curator
- Frontline
- Luxx
- Nosorog
- Panon
- Panguan
- Prospect
- Shepard
- Shelter
- Snapdragon
Bug Fixes
- Fixed a visual issue that could obscure the combat hex grid in an Abyss electric cluster.
- Fixed an issue where units gained in the tutorial were shown as unlocked after beating 10-7 but were unusable in the promote screen.
- Fixed a blank victory screen on devices with screens of certain aspect ratios, like the Galaxy Z Fold in tablet mode.
- Fixed an issue where dismissing an event popup in the homebase could cause the UI to get stuck and become unresponsive.
- Fixed an issue where quickly tapping certain buttons in the homebase could cause the UI to become unresponsive.
- Fixed an issue causing the Arena attack panel to not show up for players in the Platinum V bracket.
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