Starborne: Frontiers - Patch 1.0.2<!-- --> | Starborne

Starborne: Frontiers - Patch 1.0.2

Thu Apr 18 2024 (Updated: Thu Apr 18 2024) - 1 min read



  • Tutorial dialog animations are now skippable by tapping on the screen.
  • Skill icons are no longer locked during combat when the tutorial is active.
  • Equipment loot in the combat outcome screen is no longer uninteractable during the tutorial.
  • Shelter is now placed automatically in the campaign stage 2-3.

UI, Visual & Audio Changes

  • The 3D animation for 10x Recruitment now uses the colors of the highest rarity among units recruited.
  • Target pattern opacity and saturation have been increased for readability.
  • Reduced the brightness of the Fenri combat background in order to improve foreground readability.
  • Adjusted the size of campaign boss units to be less gigantic.
  • The following characters have received spine animations:
    • Butcher
    • Crucalis
    • Curator
    • Frontline
    • Luxx
    • Nosorog
    • Panon
    • Panguan
    • Prospect
    • Shepard
    • Shelter
    • Snapdragon

Bug Fixes

  • Fixed a visual issue that could obscure the combat hex grid in an Abyss electric cluster.
  • Fixed an issue where units gained in the tutorial were shown as unlocked after beating 10-7 but were unusable in the promote screen.
  • Fixed a blank victory screen on devices with screens of certain aspect ratios, like the Galaxy Z Fold in tablet mode.
  • Fixed an issue where dismissing an event popup in the homebase could cause the UI to get stuck and become unresponsive.
  • Fixed an issue where quickly tapping certain buttons in the homebase could cause the UI to become unresponsive.
  • Fixed an issue causing the Arena attack panel to not show up for players in the Platinum V bracket.

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