Starborne: Frontiers - Patch 1.5<!-- --> | Starborne

Starborne: Frontiers - Patch 1.5

Thu Jun 13 2024 - 1 min read



  • More unit lore has been added in to the index.
  • Selecting units during placement mode will now switch the camera to an overhead view, with better contrast of the grid and improved readability of hex UI elements.
    We have also added additional UI elements during combat placement to show the primary target portrait and damage multiplier and additional target portraits with damage multiplier for other units hit in the attack pattern.


  • Lodolite's basic was changed to now apply Concentrate Fire for 2 turns (up from 1 turn).
  • Ignis and Capacitor Abyss boss fights have been adjusted to now start with some spawns already present to allow for skill description reading.
  • Some Abyss miniboss fights have been adjusted to be easier when they appear in the lower depths of the normal Abyss.

UI, Visual & Audio Changes

  • Nayra's character portrait is now animated.
  • Sansi, Meiying, Sha Xing and Yuyan now have new ship models.
  • We have reworked the campaign combat maps (Atlas to Everliving) to improve visual fidelity and more accurately reflect the campaign stage scenery and unlocked features.
  • We have added a 4th combat map for the final mini-boss encounters in the campaign.
  • We have added custom combat maps for certain side missions.

Bug Fixes

  • Fixed some issues with the calculation for total damage dealt to bosses.
  • Fixed an issue that could cause the unit tray to lock players out of combat.

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