Starborne: Frontiers - Patch 2.3<!-- --> | Starborne

Starborne: Frontiers - Patch 2.3

Wed Dec 18 2024 (Updated: Wed Dec 18 2024) - 2 min read

FrontiersUpdate

Features

  • Commander's path challenges have been updated to better match player progress.
  • Main mission challenges have been updated.
  • Added the ability to reroll dispatch missions using platinum.
    The first reroll of the day will be free and each subsequent reroll (of the day) will have an increasing price, up to 100 platinum.
  • The Multibattle button now shows up in a locked or inactive state with a dialog describing how to unlock multibattles upon clicking the button.
  • Candy Canes (Stan the Sleigher boss keys) can now be bought in the Platinum Market.
    3 keys can be bought this way every day, and they are available as long as the boss event lasts.
  • New daily login rewards added.
    Progress for the current rewards will remain and will be continued but completion of the new rewards will be done first.

Balance

  • Wusheng's Charged Skill no longer applies Stasis and their Passive Skill incoming damage reduction was lowered to 25% (down from 50%).
  • Faction ops loot has been adjusted to now also drop Quantum Fibers instead of only dropping set cores.
    The Vault key in the reward track has also been replaced by 300 Implant Tokens.

UI, Visual & Audio Changes

  • Added letter spacing to currency/key counters.
  • Moved Abyss depth level selection FOB away from UI.
  • Blended abyss depth overview lights with depth affinity color.
  • Added color alternator system for weapon fx for better variety.
  • Added tainted Yazid combat ship variant for end of campaign.

Bug Fixes

  • Fixed an issue that could cause timed offers and challenges to be completed when they were not.
  • Fixed an issue with legendary lvl 3 Squad Leader skills in arena. They should now work in arena properly.
  • Fixed an issue with chemical anomaly attacks looking electrical.
  • Fixed an issue with electric anomaly attacks looking chemical.
  • Fixed an issue with some anomalies asset names being swapped.
  • Fixed an issue with max particles for rate over time count being too low.
  • Fixed an issue causing the abyss depth overview FOB light being set to max on entry.
  • Fixed an issue with Starmap anomaly node smoke particles clipping.

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