Starborne: Frontiers - Patch 2.4
Features
- Tithonus Skill descriptions adjusted for more clarity.
Tithonus can now be recruited using beacons. - Unit requirements in Dispatch have been adjusted, and now there need to be at least 2 viable units in the unit index that match OR at least one of the units has to be owned by the player.
- The suggested unit's filter in Dispatch has received a style update.
- The feature unlock for Multibattles is now displayed on the relevant campaign node.
- The ability to use multiple energy packs at once has been added.
- The currently active Faction Operation is now displayed on the game mode selection button.
- The Engineering UI has been updated and moved to the Hangar panel.
- Platinum offers now show the amount of materials included even when sold out.
UI, Visual & Audio Changes
- Tithonus and Asphodel (and his kitty) now have animated portraits.
- The equipment set icon resolution has been increased for better quality.
- Offer dialog UIs have received some updates.
Bug Fixes
- Fixed an issue with the multibattle dialog resetting the multibattle amount after accessing the inventory.
- Fixed an issue with Abyss multibattles not allowing you to use all of the keys you own, just up to the natural cap. The keys used can now exceed this natural cap for players that have acquired keys that exceed the maximum.
- Fixed an issue with missing usernames in the start screen.
- Fixed an issue causing some players to get stuck on the bounty tutorial and keep getting forced back into playing the Fenri bounty.
- Fixed an issue with the Abyss depths being displayed incorrectly in the depth selection.
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