Starborne: Frontiers - Patch 3.1
Bug Fixes
- Fixed an issue with Alliance Raid reward claiming, sometimes causing the client to lock up.
- Fixed an issue causing Alliance Raid Phase 4 damage to be capped at 9.7 million.
- Fixed an issue that caused Bravo Squad damage to not be counted towards rewards.
- Fixed an issue causing the Alliance Raid rewards overview to leave rewards grayed out when switching between tabs.
- Fixed an issue that caused old Alliance Raid keys to still be displayed.
- Fixed an issue with Vault replays. Bravo Squad replays now properly skip to Bravo Squad in the fight.
- Fixed an issue that caused several passive skills from The Core to not be displayed.
- Fixed an issue that caused combat replays to be unavailable.
- Fixed an issue that caused the final reward of the Voidbreach reward path to display incorrectly.
It now properly shows the last reward as a random loot box with all the possible reward chances. - Fixed an issue that caused auto-closed Voidbreaches to remain open in the game client.
- Fixed an issue that caused the Fragment Recruiting tab to be empty.
- Fixed an issue with Abyss cloud materials being displayed incorrectly.
- Fixed an issue with incorrect Abyss depth displays in Harvester depths in the Abyss.
- Fixed an issue causing the "Combat Conditions" display to be stretched incorrectly on devices with safe areas.
- Fixed an issue with the background display in the Arena being displayed incorrectly on devices with safe areas.
- Fixed an issue with incorrect tutorial text in Chapter 6.
- Fixed an issue with a non-functioning tutorial in Chapter 6, Sidemission 2.
- Fixed an issue causing broken VFX during combat.
- Fixed an issue causing some UI elements to not hide correctly when combat is started.
- Fixed an issue with overlapping implant icons in the floating combat text.
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