Starborne: Frontiers - Patch Notes June 2nd<!-- --> | Starborne

Starborne: Frontiers - Patch Notes June 2nd

Fri Jun 02 2023 - 1 min read

FrontiersUpdate

UI & Visual Changes


  • Updated visuals for the Alliance boss, The Vault
    It now features a Boss portrait, a distinct visual indicator for the Reactor Overclock buff, and a Charge bar
  • New artwork for the Campaign Rewards
  • New artwork for the System Inbox background
  • New artwork for Store offers
  • New artwork for Skills Neurons
  • Updated the Unit Skill description panel
  • Updated the visual design for Special Offers
  • New visual effects for the majority of all Buffs and Debuffs
  • New active ability visual effects for Anomaly bosses and their henchmen
  • Minor improvements to some active abilities visual effects
  • Minor improvements to Curator unit model textures
  • Thermal Anomaly Minion texture emissive fix
A picture of the Alliance boss, The Vault, with visual updates
The Alliance boss, The Vault, with visual updates

Bug Fixes


  • Fixed an issue in the Unit Management panel sometimes causing two character portraits to appear on top of eachother
  • Fixed an issue causing some players to get stuck in one of the initial Tutorials, if they received a duplicate of one of the starter units as their first new Unit
  • Fixed an issue in the Arena Tutorial that could cause players to get stuck and unable to open the Arena
  • Fixed an issue that could cause the initial Tutorials to loop server requests
  • Fixed an issue that could get Battle Pass progress to get stuck
  • Fixed an issue with the Unit rarity gradient in the Hangar
  • Fixed An issue with the Battle Pass and Playtime Rewards buttons not being hidden correctly when opening the Menu in the Homebase
  • The Rate us dialog now shows up more reliably to players
  • The client is now less likely to go out of sync with the server on relog attempts

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