Rule changes for our next map starting on 1st of April
Welcome to the 5th Dev Blog of our Open Beta, Commanders. Today we are unveiling what’s been brewing away in the Starborne Universe.
With our Dissidence Update fast approaching, we are dedicating this blog to a new feature we are very excited about: new hex effects!
Solid Clouds proudly presents the debut release of the Starborne Soundtrack.
Our UX/UI guru, Kai (iMaple)takes an in-depth look at the workflow and design goals involved in the politics panel redesign.
Read up on all the changes in the first major update for the Starborne Open Beta.
Dev Blog featuring our first ever foray into Seasonal Dead Zone.
The second instalment of our Open Beta Dev Blog series
The first of our special Open Beta Dev Blog series.
Solid Clouds ehf. Trademarks belong to their respective owners. All rights reserved © 2021